• Inventor

Create a 2D sketch in Inventor

Create a 2D sketch using rectangles, lines, and arcs, and apply custom dimensions.


Tutorial resources

These downloadable resources will be used to complete this tutorial:


00:03

All part models created in Autodesk Inventor start with sketches,

00:07

which you create by drawing geometric elements, such as points, lines, shapes, and arcs.

00:13

The sketch becomes the basis for sketched features,

00:17

such as extrusions, revolutions, lofts, coils, or sweeps, which add volume to the sketched part.

00:24

On the Home tab, open the Projects menu and click Settings.

00:29

In the Projects dialog, click Browse, and then navigate to where you saved the project files for this tutorial.

00:36

Select Steering Knuckle.ipj, and then click Open.

00:41

In the Projects dialog, click Done.

00:45

Then, in the Quick Access Toolbar, click New.

00:49

This opens the Create New File dialog.

00:52

Select Standard.ipt.

00:55

This template lets you create a 2D or 3D object.

00:59

Click Create.

01:02

Once the template is applied, the graphics window opens.

01:06

Now you can create a sketch.

01:08

To do so, right-click in the modeling window.

01:12

From the marking menu, select New Sketch.

01:16

This opens the sketch environment, which includes sketching tools and commands,

01:21

and the graphics window, where you work directly on your sketch.

01:25

It also includes the browser, which shows a sketch icon as soon as you create a sketch.

01:30

In the graphics window, set the X-Z plane as the sketch plane.

01:35

Using the ViewCube, use the rotation arrow to rotate the view until the word Top is horizontally displayed.

01:42

Right-click to open the marking menu again, and select Two Point Rectangle.

01:47

In the graphics window, place the first point at the origin point to start the rectangle, and then move your cursor to the upper right.

01:55

In the dynamic dimensioning boxes, enter 0.12 in for the horizontal value.

02:01

Press TAB, enter 0.5 in for the vertical value, and then press ENTER to create the rectangle.

02:09

Right-click, and from the marking menu, select OK to close the rectangle command.

02:15

Open the marking menu again, and this time, click Create Line.

02:21

Start the line by clicking the top right corner of the rectangle.

02:25

Move your cursor down and to the right.

02:28

In the dynamic dimension box, enter “ArmLength = .7 in” and press TAB.

02:35

This creates a parameter named ArmLength that can be referenced in other dimensions.

02:41

For the angular dimension, enter “ArmAngle = 180-52”.

02:47

This calculates the value for the ArmAngle parameter as 128-degrees.

02:53

Click to complete the line.

02:56

Click on the endpoint of the previous line and drag to create an arc off to the lower left of the last point.

03:04

Then, click the bottom right corner of the rectangle to add a final line segment.

03:09

Right-click, and from the marking menu, select OK to close the line command.

03:14

A critical aspect of sketching is making sure that your geometry is stable.

03:20

Inventor automatically applies some constraints to sketch geometry as you work, and you can also add geometric constraints manually.

03:28

Press and hold CTRL as you right-click the graphics window to open the constraint marking menu.

03:35

Select Tangent.

03:37

A Tangent constraint positions faces, planes, cylinders, spheres, cones, and ruled splines tangent to one another.

03:46

Select the arc and line segment to add a tangent constraint, and then press ESC.

03:51

Open the marking menu again and select General Dimension.

03:57

Select the arc, and then click to place the dimension.

04:01

In the dimension box, type 0.13 in.

04:06

Press ENTER.

04:08

You have now created a 2D sketch using rectangles, lines, and arcs.

04:15

Right-click, and from the marking menu, select Finish 2D Sketch.

Video transcript

00:03

All part models created in Autodesk Inventor start with sketches,

00:07

which you create by drawing geometric elements, such as points, lines, shapes, and arcs.

00:13

The sketch becomes the basis for sketched features,

00:17

such as extrusions, revolutions, lofts, coils, or sweeps, which add volume to the sketched part.

00:24

On the Home tab, open the Projects menu and click Settings.

00:29

In the Projects dialog, click Browse, and then navigate to where you saved the project files for this tutorial.

00:36

Select Steering Knuckle.ipj, and then click Open.

00:41

In the Projects dialog, click Done.

00:45

Then, in the Quick Access Toolbar, click New.

00:49

This opens the Create New File dialog.

00:52

Select Standard.ipt.

00:55

This template lets you create a 2D or 3D object.

00:59

Click Create.

01:02

Once the template is applied, the graphics window opens.

01:06

Now you can create a sketch.

01:08

To do so, right-click in the modeling window.

01:12

From the marking menu, select New Sketch.

01:16

This opens the sketch environment, which includes sketching tools and commands,

01:21

and the graphics window, where you work directly on your sketch.

01:25

It also includes the browser, which shows a sketch icon as soon as you create a sketch.

01:30

In the graphics window, set the X-Z plane as the sketch plane.

01:35

Using the ViewCube, use the rotation arrow to rotate the view until the word Top is horizontally displayed.

01:42

Right-click to open the marking menu again, and select Two Point Rectangle.

01:47

In the graphics window, place the first point at the origin point to start the rectangle, and then move your cursor to the upper right.

01:55

In the dynamic dimensioning boxes, enter 0.12 in for the horizontal value.

02:01

Press TAB, enter 0.5 in for the vertical value, and then press ENTER to create the rectangle.

02:09

Right-click, and from the marking menu, select OK to close the rectangle command.

02:15

Open the marking menu again, and this time, click Create Line.

02:21

Start the line by clicking the top right corner of the rectangle.

02:25

Move your cursor down and to the right.

02:28

In the dynamic dimension box, enter “ArmLength = .7 in” and press TAB.

02:35

This creates a parameter named ArmLength that can be referenced in other dimensions.

02:41

For the angular dimension, enter “ArmAngle = 180-52”.

02:47

This calculates the value for the ArmAngle parameter as 128-degrees.

02:53

Click to complete the line.

02:56

Click on the endpoint of the previous line and drag to create an arc off to the lower left of the last point.

03:04

Then, click the bottom right corner of the rectangle to add a final line segment.

03:09

Right-click, and from the marking menu, select OK to close the line command.

03:14

A critical aspect of sketching is making sure that your geometry is stable.

03:20

Inventor automatically applies some constraints to sketch geometry as you work, and you can also add geometric constraints manually.

03:28

Press and hold CTRL as you right-click the graphics window to open the constraint marking menu.

03:35

Select Tangent.

03:37

A Tangent constraint positions faces, planes, cylinders, spheres, cones, and ruled splines tangent to one another.

03:46

Select the arc and line segment to add a tangent constraint, and then press ESC.

03:51

Open the marking menu again and select General Dimension.

03:57

Select the arc, and then click to place the dimension.

04:01

In the dimension box, type 0.13 in.

04:06

Press ENTER.

04:08

You have now created a 2D sketch using rectangles, lines, and arcs.

04:15

Right-click, and from the marking menu, select Finish 2D Sketch.

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