& Construction

Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
& Manufacturing

Professional CAD/CAM tools built on Inventor and AutoCAD
Duplicate materials and assign appearance properties.
Tutorial resources
These downloadable resources will be used to complete this tutorial:
Transcript
00:04
We can see that we have some recessed shelves at the back of this office area
00:08
and we need to create some new materials to apply to these shelves
00:12
to access the material browser.
00:14
We'll go to the manage ribbon tab
00:17
and from the settings panel,
00:19
we'll click the materials button
00:21
to open the material browser.
00:23
Now we can see the material browser has three panels.
00:27
So at the top left here,
00:28
this panel shows us the materials that are available to us in the actual project.
00:34
And on the right here, we have the material editor
00:36
which allows us to edit those materials.
00:39
And we can see that we have some different
00:40
tabs to edit different parts of the material with
00:43
a graphics tab allowing us to change the shading
00:45
colors and apply surface patterns and cut patterns.
00:50
The appearance tab shows us the render asset.
00:52
And this is used when we enable the realistic shading mode or we render the model.
00:58
We also have the option for physical and thermal assets here
01:02
which can be used for when analyzing the model.
01:06
The panel at the bottom left here is the material library panel.
01:09
And if I expand out the home group. Just here,
01:13
we can see we have the auto
01:14
desk, a EC materials library
01:18
and actually there's a little lock next to this
01:20
which indicates that we can't actually edit this library
01:23
with it.
01:23
Selected, we can see all of the materials that are available to us from that library.
01:28
If I expand out the A EC materials group here, we can see the different categories
01:33
and I'll scroll down slightly and click on the glass category here.
01:37
And then we can see that that list of materials is filtered to
01:39
show us the different types of glass available in the A EC materials.
01:44
We can also open other material libraries that have been shared with us
01:49
and to do this, we'll click on the library menu at the bottom left here
01:53
and we'll choose open existing library.
01:57
You'll need to browse to where you have the exercise files saved
02:01
and then we can click on the paint colors or
02:03
test library file
02:05
and then click open
02:06
to add this into our material browser.
02:09
And now we can see at the bottom of the library panel here,
02:12
we have the paint colors library.
02:14
And as it's selected,
02:15
we can see all of the materials available in that library.
02:19
And if we expand out the paint colors group here,
02:21
we can see we've got category for blues, greens and reds.
02:24
And as we click on each one, we can see the different materials in each category,
02:30
we can also create a new library.
02:33
So from the material library button in the bottom left corner here,
02:36
we'll click on this and then select create new library.
02:41
Now, I'll save this one in the same folder as where the exercise files are.
02:45
And I'll name this one studio materials
02:50
and I'll click save
02:51
and we can see we have that new material library added into our material browser.
02:55
Now,
02:57
in order to use a material from the library,
02:60
we must first add it to the project materials.
03:03
So I choose the blues category from the paint colors library here
03:07
and then I'll select the paint as a blue
03:10
and now we need to add it to the project material. So
03:14
I'll click on the
03:15
add material to document button here
03:19
and we can see that that's now copied up into the project materials
03:22
and its properties are here in the material editor for us to make changes to.
03:28
So looking at the graphics tab here, we can see on the shading panel, the blue color,
03:32
although it's not currently editable.
03:34
So I swapped to the appearance tab
03:36
and we can see we have the appearance asset and it's called a zero blue
03:41
looking just to the left of the name,
03:43
we can see the zero here that indicates that this
03:45
appearance asset isn't being shared by any other material.
03:49
So we can edit this one without fear of changing other materials within the project.
03:54
So to change the actual color of it. We'll come down to the wall paint panel here
03:58
and next to the color parameter, we can see this color swatch. We'll click onto that
04:03
and that will open up the color palette here
04:05
and we'll just drag the luminant slider at
04:08
the side here down to create a stronger blue
04:11
and then we'll click OK
04:13
to apply that color onto our material.
04:17
Now, we'll change the name of this asset
04:19
to match the new color.
04:21
So on the information panel here, we'll click in the name parameter
04:24
and we'll change this from a Zer blue
04:26
to bright blue.
04:29
And now I'll swap back to the graphics tab
04:32
and we can see on the shading panel here that
04:34
the new shade of blue has been brought through.
04:37
And that's because we have the use render appearance option checked.
04:42
So I'll go over to the list of project materials and we'll rename this material.
04:46
So with it highlighted, we'll right click
04:49
and from the menu here, we'll choose rename
04:52
and we'll change this name to be paint hyphen bright blue.
04:60
So now we've got that new material in the project and we've made some changes to it.
05:04
We can actually add it back into the library.
05:07
So I'll right click over it
05:10
from the menu here. I'll choose add two
05:12
and then from the sub menu,
05:14
I'll choose the paint colors
05:16
and blues from the list of categories beneath this.
05:19
And we can see that added to the paint colors library.
05:23
We can also add it into our new studio materials library as well.
05:27
So I'll right click over it once again and
05:29
from the add to sub menu here, I'll choose studio materials
05:34
and we can see straight away that that's now in the studio materials library.
00:04
We can see that we have some recessed shelves at the back of this office area
00:08
and we need to create some new materials to apply to these shelves
00:12
to access the material browser.
00:14
We'll go to the manage ribbon tab
00:17
and from the settings panel,
00:19
we'll click the materials button
00:21
to open the material browser.
00:23
Now we can see the material browser has three panels.
00:27
So at the top left here,
00:28
this panel shows us the materials that are available to us in the actual project.
00:34
And on the right here, we have the material editor
00:36
which allows us to edit those materials.
00:39
And we can see that we have some different
00:40
tabs to edit different parts of the material with
00:43
a graphics tab allowing us to change the shading
00:45
colors and apply surface patterns and cut patterns.
00:50
The appearance tab shows us the render asset.
00:52
And this is used when we enable the realistic shading mode or we render the model.
00:58
We also have the option for physical and thermal assets here
01:02
which can be used for when analyzing the model.
01:06
The panel at the bottom left here is the material library panel.
01:09
And if I expand out the home group. Just here,
01:13
we can see we have the auto
01:14
desk, a EC materials library
01:18
and actually there's a little lock next to this
01:20
which indicates that we can't actually edit this library
01:23
with it.
01:23
Selected, we can see all of the materials that are available to us from that library.
01:28
If I expand out the A EC materials group here, we can see the different categories
01:33
and I'll scroll down slightly and click on the glass category here.
01:37
And then we can see that that list of materials is filtered to
01:39
show us the different types of glass available in the A EC materials.
01:44
We can also open other material libraries that have been shared with us
01:49
and to do this, we'll click on the library menu at the bottom left here
01:53
and we'll choose open existing library.
01:57
You'll need to browse to where you have the exercise files saved
02:01
and then we can click on the paint colors or
02:03
test library file
02:05
and then click open
02:06
to add this into our material browser.
02:09
And now we can see at the bottom of the library panel here,
02:12
we have the paint colors library.
02:14
And as it's selected,
02:15
we can see all of the materials available in that library.
02:19
And if we expand out the paint colors group here,
02:21
we can see we've got category for blues, greens and reds.
02:24
And as we click on each one, we can see the different materials in each category,
02:30
we can also create a new library.
02:33
So from the material library button in the bottom left corner here,
02:36
we'll click on this and then select create new library.
02:41
Now, I'll save this one in the same folder as where the exercise files are.
02:45
And I'll name this one studio materials
02:50
and I'll click save
02:51
and we can see we have that new material library added into our material browser.
02:55
Now,
02:57
in order to use a material from the library,
02:60
we must first add it to the project materials.
03:03
So I choose the blues category from the paint colors library here
03:07
and then I'll select the paint as a blue
03:10
and now we need to add it to the project material. So
03:14
I'll click on the
03:15
add material to document button here
03:19
and we can see that that's now copied up into the project materials
03:22
and its properties are here in the material editor for us to make changes to.
03:28
So looking at the graphics tab here, we can see on the shading panel, the blue color,
03:32
although it's not currently editable.
03:34
So I swapped to the appearance tab
03:36
and we can see we have the appearance asset and it's called a zero blue
03:41
looking just to the left of the name,
03:43
we can see the zero here that indicates that this
03:45
appearance asset isn't being shared by any other material.
03:49
So we can edit this one without fear of changing other materials within the project.
03:54
So to change the actual color of it. We'll come down to the wall paint panel here
03:58
and next to the color parameter, we can see this color swatch. We'll click onto that
04:03
and that will open up the color palette here
04:05
and we'll just drag the luminant slider at
04:08
the side here down to create a stronger blue
04:11
and then we'll click OK
04:13
to apply that color onto our material.
04:17
Now, we'll change the name of this asset
04:19
to match the new color.
04:21
So on the information panel here, we'll click in the name parameter
04:24
and we'll change this from a Zer blue
04:26
to bright blue.
04:29
And now I'll swap back to the graphics tab
04:32
and we can see on the shading panel here that
04:34
the new shade of blue has been brought through.
04:37
And that's because we have the use render appearance option checked.
04:42
So I'll go over to the list of project materials and we'll rename this material.
04:46
So with it highlighted, we'll right click
04:49
and from the menu here, we'll choose rename
04:52
and we'll change this name to be paint hyphen bright blue.
04:60
So now we've got that new material in the project and we've made some changes to it.
05:04
We can actually add it back into the library.
05:07
So I'll right click over it
05:10
from the menu here. I'll choose add two
05:12
and then from the sub menu,
05:14
I'll choose the paint colors
05:16
and blues from the list of categories beneath this.
05:19
And we can see that added to the paint colors library.
05:23
We can also add it into our new studio materials library as well.
05:27
So I'll right click over it once again and
05:29
from the add to sub menu here, I'll choose studio materials
05:34
and we can see straight away that that's now in the studio materials library.