& Construction

Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
& Manufacturing

Professional CAD/CAM tools built on Inventor and AutoCAD
Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
Import your designs and then hit the ground running with tips on how to join parts, add hardware, and appearances.
Type:
Tutorial
Length:
2 min.
Transcript
00:01
In this video, I'm going to show you how to import your files from other systems and give you a jump start on your next design.
00:08
First, let's bring in a fan I found that is in a STEP file format.
00:11
For single parts like this, I'll simply go to the file menu, then open.
00:15
Here, I can open files that would otherwise be found in my data panel, or files from my computer.
00:20
In this case, I've kept it on my desktop and when I go to open it, it happens near instantly.
00:25
This is because the simple nature of this part, but also because the translations are done locally for STEP
00:31
and a handful of other file types.
00:33
The first thing I'll often do after importing parts like this is change the View orientation.
00:37
To do this, I'll select a Standard View for my View Cube.
00:41
In this case, I'll look at this, from what is currently the Back View.
00:44
Then I'll right-click on the home icon and set the Current View as the Top.
00:49
This will enable me to leverage my preferred constraint, orbit, to great effect.
00:53
Next, I want to point your attention to this: the lack of history.
00:57
By default, when you import files, they will be in a history-free mode.
01:01
This can have its advantages.
01:03
For instance, I can use this Find Features option to pull simple features from the body, editable features at that.
01:11
But more often than not, our users want to be in a history-capturing mode.
01:14
So, let's go ahead and turn that on by right-clicking the top-level name and selecting Capture Design History.
01:20
Our familiar Design History bar can now be found at the bottom of the interface.
01:24
Next, let's see how to bring in a SolidWorks assembly and all its reference parts and sub-assemblies.
01:30
In this case, I'll skip past the File Open option we used last time, and instead select Upload.
01:36
This brings us to a slightly different dialog where we can now add multiple selections.
01:40
Here, I'll get two assembly files and five parts.
01:44
When opening more than one assembly file, it'll ask for user input to determine which of the assemblies is the top level.
01:50
This import process will take slightly longer and looks different for two reasons.
01:55
The number of files and therefore complexity has increased, but also because this translation happens on the cloud.
02:01
When the translation is done, it doesn't automatically open the file, so we'll need to find it in the data panel.
02:06
Once opened, I'll turn this up to hyper-speed and start applying Appearances.
02:10
I'll use those On-Brand Fusion colors from my favorite section.
02:15
To capture the proper mechanics of this system, I'll turn on my design history.
02:19
Then, and only then, I'll be able to add those as-built joints between these parts.
02:24
I'll start by adding a rigid joint between a stationary part, like the base and the top level component.
02:29
I do this instead of using a ground, which behaves differently than a fix, for those of you coming from SolidWorks.
02:35
I hope this import lesson has given you a jump start as you bring your design work over to Fusion 360.
Video transcript
00:01
In this video, I'm going to show you how to import your files from other systems and give you a jump start on your next design.
00:08
First, let's bring in a fan I found that is in a STEP file format.
00:11
For single parts like this, I'll simply go to the file menu, then open.
00:15
Here, I can open files that would otherwise be found in my data panel, or files from my computer.
00:20
In this case, I've kept it on my desktop and when I go to open it, it happens near instantly.
00:25
This is because the simple nature of this part, but also because the translations are done locally for STEP
00:31
and a handful of other file types.
00:33
The first thing I'll often do after importing parts like this is change the View orientation.
00:37
To do this, I'll select a Standard View for my View Cube.
00:41
In this case, I'll look at this, from what is currently the Back View.
00:44
Then I'll right-click on the home icon and set the Current View as the Top.
00:49
This will enable me to leverage my preferred constraint, orbit, to great effect.
00:53
Next, I want to point your attention to this: the lack of history.
00:57
By default, when you import files, they will be in a history-free mode.
01:01
This can have its advantages.
01:03
For instance, I can use this Find Features option to pull simple features from the body, editable features at that.
01:11
But more often than not, our users want to be in a history-capturing mode.
01:14
So, let's go ahead and turn that on by right-clicking the top-level name and selecting Capture Design History.
01:20
Our familiar Design History bar can now be found at the bottom of the interface.
01:24
Next, let's see how to bring in a SolidWorks assembly and all its reference parts and sub-assemblies.
01:30
In this case, I'll skip past the File Open option we used last time, and instead select Upload.
01:36
This brings us to a slightly different dialog where we can now add multiple selections.
01:40
Here, I'll get two assembly files and five parts.
01:44
When opening more than one assembly file, it'll ask for user input to determine which of the assemblies is the top level.
01:50
This import process will take slightly longer and looks different for two reasons.
01:55
The number of files and therefore complexity has increased, but also because this translation happens on the cloud.
02:01
When the translation is done, it doesn't automatically open the file, so we'll need to find it in the data panel.
02:06
Once opened, I'll turn this up to hyper-speed and start applying Appearances.
02:10
I'll use those On-Brand Fusion colors from my favorite section.
02:15
To capture the proper mechanics of this system, I'll turn on my design history.
02:19
Then, and only then, I'll be able to add those as-built joints between these parts.
02:24
I'll start by adding a rigid joint between a stationary part, like the base and the top level component.
02:29
I do this instead of using a ground, which behaves differently than a fix, for those of you coming from SolidWorks.
02:35
I hope this import lesson has given you a jump start as you bring your design work over to Fusion 360.
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