The Subdivision workspace in Alias

Learn about the Subdivision Workspace and how to customize the Default Workspace for subdivision modeling.


00:03

If you prefer to stay in the Default Workspace,

00:06

then you can access all of the Subdivision tools here in the palette.

00:11

And if you use a shelf,

00:12

you could use the middle mouse button to drag that onto the shelf as a separate tab.

00:17

And that opens out all of the tools onto a single level

00:20

which makes them easy to access.

00:24

And you'll also want easy access to

00:25

the subdivision selection tools here under point types

00:30

and here under SubD.

00:32

So you can either add these to your shelf as well

00:35

or like I've done here, to your marking menu.

00:40

Alternatively, you can go directly to the dedicated Subdivision Workspace

00:45

and this has a shelf docked at the

00:47

top with most of the subdivision tools already added

00:50

and the Symmetry tool here and some useful curve tools.

00:55

The marking menus have Pick Vertex, Edge Face and Face and Edge Loop already added.

01:01

And over here in the Control Panel, there's a dedicated SubD panel shelf

01:06

with Transform, Display and Navigation tools.

01:10

And these have been set up with the default Maya hotkeys.

01:14

And because we're using numeric hotkeys and the letter R which is reserved,

01:19

you need to turn off the Auto prompt line mode here for those single hotkeys to work.

01:25

So you can use 2 for box shading

01:30

and 4 to display the vertices.

01:33

And then I could use the marking menu to pick an edge loop

01:37

and then R for Scale

01:41

and W for Move

01:44

and make changes to your model.

01:47

And then when you're finished, you can use 5 to turn off the controls.

01:53

And finally, the palette isn't shown by default,

01:56

but you can open it at any time from the Windows menu

01:59

if you need access to any of the palette tools.

Video transcript

00:03

If you prefer to stay in the Default Workspace,

00:06

then you can access all of the Subdivision tools here in the palette.

00:11

And if you use a shelf,

00:12

you could use the middle mouse button to drag that onto the shelf as a separate tab.

00:17

And that opens out all of the tools onto a single level

00:20

which makes them easy to access.

00:24

And you'll also want easy access to

00:25

the subdivision selection tools here under point types

00:30

and here under SubD.

00:32

So you can either add these to your shelf as well

00:35

or like I've done here, to your marking menu.

00:40

Alternatively, you can go directly to the dedicated Subdivision Workspace

00:45

and this has a shelf docked at the

00:47

top with most of the subdivision tools already added

00:50

and the Symmetry tool here and some useful curve tools.

00:55

The marking menus have Pick Vertex, Edge Face and Face and Edge Loop already added.

01:01

And over here in the Control Panel, there's a dedicated SubD panel shelf

01:06

with Transform, Display and Navigation tools.

01:10

And these have been set up with the default Maya hotkeys.

01:14

And because we're using numeric hotkeys and the letter R which is reserved,

01:19

you need to turn off the Auto prompt line mode here for those single hotkeys to work.

01:25

So you can use 2 for box shading

01:30

and 4 to display the vertices.

01:33

And then I could use the marking menu to pick an edge loop

01:37

and then R for Scale

01:41

and W for Move

01:44

and make changes to your model.

01:47

And then when you're finished, you can use 5 to turn off the controls.

01:53

And finally, the palette isn't shown by default,

01:56

but you can open it at any time from the Windows menu

01:59

if you need access to any of the palette tools.

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